While the Pauper meta has shifted significantly since 2012, the spirit of the format remains: Generate incremental advantage bit by bit with slow and low-powered cards to beat your opponent
Ive never played it, but just attacking or blocking once, trading it and drawing a card seems very strong for three mana
#19 This is cool, but it also seems a bit gimmicky
Solrock Ability: Solar Energy Once during your turn, you may attach a Psychic Energy from your discard pile to 1 of your Lunatone in play
In other words, Oko's commanders enjoy a sizable boost in reversibility once the walker resolves: they suddenly get to choose when to interact and when to proact, all while drawing enemy resources onto one card that may or may not distract from other plans
With Kalos fan service being brought back into both the TCG and the video games with Pokemon Legends: Z-A, it is a great time to take a look back on one of the TCGs best but least popular eras