Some of these questions might have correct answers, but I think theyre mostly up to the individual deckbuilder and the needs of their specific deck which is of course what makes Magic deckbuilding such a joy
Hellkite Tyrant Getting to play Magic, dragons and steal all your opponent's treasures is such a cool feeling
But in its heyday around 2006, this little artifact combined the novelty and build-around potential of the Hondens with the killing power of a bona fide Pro Tour contender as the centerpiece of blue-red Owling Mine
The thing is, you can actually name a card that is not in your deck, resulting in you exiling your entire library
The card in second place is another villain
It allows you to dig deep for more creatures to play, and getting to choose from multiple means you get some agency over what you get selecting a card is often better than just drawing a land, which is what makes Reconstruct History better than Harmonize most of the time