While youre a little limited being in mono blue, there are still plenty of cards to build a deck around
For two mana, everyone draws another card in their draw step
Green and White are the two colors most focused on creatures, so GW decks tend to rely on big, beefy creatures or lots of smaller creatures to overwhelm their opponents
It is a graveyard hate card that can also help to play a midrange strategy by gaining you life and burning your opponent
(Search your library for a planeswalker card and put that card in your hand.) Vigilance Ward (for mana) "Warlord" (This creature's power and toughness are equal to the number of creatures you control.) WhiteSecondary Artifact destruction Flash +N/+N (on spells) +N/+0 (on creatures) +N/+0 (on spells) +N/+0 (on Auras) +N/+0 to your team Deal N damage to creature, planeswalker, and/or player
Zirda, the Dawnwaker can help reduce your cycling costs, too