Blue can cantrip its way to enabling Storm of Saruman on each opponents turn
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It mulligans quite well and it really doesnt matter if you start with seven or five cards in hand
What's not to like about an enchantment that can stop attackers, save your blockers, make your creatures invulnerable to removal, give you free morphing, and allow recursion of comes-into-play abilities -- for free
It doesnt fall off on its own, but fake holograms could be scraped off with a tool, whereas holograms on real cards are flush with the rest of the cardboard
His -2 ability gives you a lot of mana easily (if you have Koth and 5 lands on turn 5, for instance, you can play Inferno Titan and have mana open to stop Mana Leak, or hit your opponent with a 9-point Devil's Play)