It was planned as a small subset of cards similar to Aftermath , but that set flopped so hard they repurposed these as an add-on to Outlaws of Thunder Junction
Only booster boxes, and possibly sleeved packs were announced
Destroy an artifact and/or enchantment As far as destruction goes, where green shines is in what R&D calls the Naturalize effectthat is, destroying an artifact or enchantment
Things to confirm after arrival What you want to see after arrival is the thickness of the paper, the flex, the surface texture, the sharpness of the printing, and the coloration of the back side
If a creature's power is 2 or less when it enters but becomes greater than 2 while Enduring Innocence's second ability is still on the stack, you'll still draw a card when the ability resolves
Its an annoying compromise to have to make, but if youre in a position where the best cards simply cost too much, and thats definitely the case a lot of the time in MTG, then picking the boring but affordable choice is going to do you a lot of good