Play Boosters are the ideal way to experience Avatar: The Last Airbender in a play setting
I know Im partial to the ol Boros-Charm-then-board-wipe play
Dusk // Dawn is tailor-made for this deck since you wont lose any creatures (aside from your commander), and ditto for Slaughter the Strong
If you can stomach the cost, with the rest of the sets sold out and some singles already going for over $500, you'll want to lock in your preorders before everything vanishes faster than you can say Chocobo
In fact, due to the enter the battlefield triggers, I believe that Arcades has more connections with a deck like General Tazri than most other options I have seen explored
Bouncing all nonlands for seven on your turn is basically just a worse Cyclonic Rift, but the ability to end an opponents turn if you pay the extra three is really something