All of my creatures are evasive, and most decks are not fast enough to race me, so basically a Tarmogoyf is a brick unless they also have three removal spells to shore up the race
This allows the player controlling them to hand out different benefits to other players depending on what they think is best
One of the strongest is Tidal Barracuda, which offers a two-edged sword
Getting to cast cards for freeeven if you don't know what that card might be is just too good to be a common mechanic
You are able to splash in the card in just about any red deck, and with Shanks' playstyle, your big power characters, like Dragon, will decimate just about anything on the board
The design space of putting stun counters on lands feels like a great way to enable "land destruction" in Standard (since normal land destruction is the woooooorrrsssttt)