The issue is that you need to reliably attack with Garnet each turn to get your triggers, and Garnet starts as a measly 2/2
Count on Luck The biggest problem with Count on Luck is that you need to be mono-red for this to be good, but then again, the deck is its natural home
That felt appropriate in that list however due to the nature of discard effects suffering from poor scaling and diminishing returns after a point considering the whole card is much more relevant to them
Let's jump right in with the Honorable Mentions
With (spoiler alert!) the defeat of the Sea Witch, a battle that players could take on solo or co-operatively, the Disney Trading Card Games next set, Shimmering Skies, has a far more upbeat and celebratory tone
Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control