4 mana is a lot to pay for scry 1, then draw a card or play a land, but when you have nothing better to do with your mana, this card will pull you far ahead at a surprisingly quick pace
In Aurelia, it helps us skip a turn ahead in order to unlock our six-drops or provide enough mana for interaction
Dazzling Angel Simple but effective, Dazzling Angel supports go wide creature strategies by turning every new body into a small life boost
The activated ability it does have, predictably, is used to target and bounce Everbark Shaman, just as long as we have black mana to use with it
Legends that buff your creatures can also make good infect commanders, since they allow a small infect creature to become a much larger threat
If anyone bugs you about thisanother player, a judge, etc.just show them this and say, "See