This is a great variation on the +1/+1 theme, where the lands build up counters and then when youre ready, move them over and break some face
That character can no longer quest and must challenge one of your exerted characters if they can
This is one of the most common scenarios where a deck overperforms other plays enable it, and it looks stronger or faster than it is on average
His 1/3 body for 2 is fine enough to help stall a bit, but his ability to open up off color kicker or fix splashes is really big, and its done without having to give up advancing your board or losing mana on transition
Then, something like [c]Past in Flames[/c] will give them all flashback, so you can cast each one of them a second time
Because Curse costs 5 mana, you need to run it alongside cheaper answers to Infect