Destroy 1 "Witchcrafter" monster you control and 1 card your opponent controls
I wanted to go for the same but I settled on just the base set Arita artwork in all languages and reprints
This is one instance of CGC and PSA offering the same quality of service, as they both got it equally wrong: despite what the label tells you, neither of these cards are from the Base Set
A 7/6 with Trample is something the opponent is forced to deal with, and thanks to the Discover 5 ability, you could easily end up with even more power on board
Ok, imagine youre a powerful wizard, able to summon magical creatures, cast powerful spells, and weird artefacts
As such, if you are trying to decide between one final cool spell and one more land, pick the landit will pay off in the long run