If you look closely at this card's set number, it's number 136 of 135 cards in the set, making it a special Secret Rare, an incredibly hard card to pull from packs thanks to a very low drop rate
This could be huge for helping Red Prison to stay relevant after the banning of Simian Spirit Guide, reducing the land count in Prowess decks, or even fixing your mana under a Blood Moon
Imotekh the Stormlord Imotekh is a great "lieutenant" to Szarekh for this deck
The first version of Summon cards that I was happy with were creatures with vanishing and an ability that triggered when you sacrificed them
You generate a sheet, then you're on your own: find cardstock, fight your home printer's color, cut 90 cards by hand with a ruler, and end up with flimsy paper that warps in a sleeve and never sits flush against a real card
There are a fair few deathtouch creatures here, alongside cards such as Elder Gargaropth and Eternal Witness who are included for pure value