When you have a list of decks, there is one that emerges as Tier 1 because of its consistency and power
Like most Magic: The Gathering cards, the value of Goblin Grenade depends on a few consistent factors: its rarity, the printing and finish (regular or foil), its physical condition, and the set it was printed in (Fallen Empires)
You dont even need to pay the echo cost, as most damage has been done upfront
While fetchlands in Standard are fine and battlelands (or shocklands) in Standard are fine, when you put these two together, you have a recipe for disaster
Cards that contributes in making this game's strategy so complex, there is for sure a very peculiar type that players have re-named Hand traps
The only problem is that both monsters need to have the same type