Thats just enough to make a crazy build-around card into a game-winner.
But when looking at these cards, I cant help but get excited about them from a Commander fans perspective, since theyre all really neat designs that look like theyd play great in a lot of different Commander decks, as well as just obviously well-designed to play right out of the box
You can have as many Cids in your deck as you like, but only one on the battlefield at a time - as he is a legendary creature
(Put the top three cards of your library into your graveyard.) Threshold This creature gets +2/+1 as long as there are seven or more cards in your graveyard
Given that Sapphire already has a good array of 1 ink cost items that can be played on the first turn, any partner ink color can easily make sure Belle - Apprentice Inventor can hit the board way earlier than it should
Creatures you begin to control later in the turn and noncreature permanents that become creatures later in the turn won't gain that ability