In multiplayer games, only one opponent is required to have three or more poison counters for corrupted abilities to take notice, not all of them
Im hoping that the developers will add more features, such as a way to chat with other players and a way to track your win/loss record
For starters, having all 15 original Theros gods in play will fulfill all their devotion clauses without any extra help (as well as those for the seven gods from the latter Theros block, Ephara, Ever-Sheltering, Oketra the True and Rhonas the Indomitable)
Importantly, in Steel, most cards that allow you to draw will force you to discard a card after, meaning most of Steel has a draw and discard mechanic, not just a single draw a card mechanic, balancing out the deck without just giving you a card in the way Fortisphere does
With how easy it is to cast all of your historic spells (something both artifacts and legendary creatures are considered to be), making them into 7/7s can very quickly get out of hand to swing out to take your opponents out of the game
The Magic community has been waiting for Wizards to reveal where they will be reprinting the allied fetchlandsBloodstained Mire, Flooded Strand, Polluted Delta, Windswept Heath, and Wooded Foothillsever since the enemy fetches were announced in Secret Lair: Ultimate Edition in March