With cards like these, disruption becomes fuel for your game plan
Black rituals Dark Ritual, Cabal Ritual, and Songs of the Damned are the most efficient, often netting 1-3 extra mana for a single black Red rituals Seething Song, Desperate Ritual, and Pyretic Ritual fuel storm chains and aggressive commander deployment Multiplayer-scaling rituals Mana Geyser produces mana equal to opponents' tapped lands, regularly generating 10+ mana in Commander Green rituals Channel (banned) showed green's potential, while Elvish Spirit Guide and Rite of Flame offer smaller bursts Graveyard synergies Cabal Ritual's threshold bonus and Past in Flames retrieval reward graveyard-focused builds Building with Rituals Most Commander decks should not run rituals they're card disadvantage in games that go long
Weight of the Card Similar to the Light Test, the different materials and composition of JP print cards make them weigh differently than NA/EU cards and feel different when held
A player of White cant claim to like one more than the other, they are both so useful, that once they were Restricted, putting one of each in your deck was a no brainer
You can really play havoc with combat math, and suddenly, a lot of creatures that were supposed to stay alive are falling, all while you gain a bit of life
I found out that the highest rarity so far are crown rarity cards, which are gold full-art cards