Cards like K'rrik, Son of Yawgmoth and G'raha Tia, Scion Reborn offer powerful abilities that cost life to activate
Aside: this may be less true on Arena because of the ladder system emphasizing every match win
I think the idea is really cool, just the execution is not as good as Id like
I do want to note a unique interaction red has with the life gain theme, which is that its big damage-dealing spells can be granted lifelink by either Judith, Carnage Connoisseur or Firesong and Sunspeaker if you want to get absolutely weird with it
Includes 1 deck of 100 Magic cards (98 non-premium cards and 2 traditional Premium Legendary cards), a 2-card sample collector booster (containing 2 Rare Rare Rare or higher Rare Rarity Rarity Rarity alternate border cards), 10 double-sided tokens, 1 deck box (can hold 100 cards with card protectors), 1 strategy sheet and 1 reference sheet
But it's great in a few places - midrange where you have lots of bodies with black pips that are mugging up the board