We also dont know exactly how Lorcana will play, although the seven cards revealed from The First Chapter so far heavily suggest something similar to Magic: The Gathering and other traditional trading card games, with players summoning cards to the table by spending a pool of resource points before using their attack and defence values and unique abilities to defeat their opponents characters via challenges
Being legendary does too little to slow down Tolarian Academy's awesome ability, and any deck that can play a lot of artifacts will get its hands on way too much mana far too soon
Hes a 2/4 for 3 ink, who gets +2 Strength when hes at a location
You have no idea how it will go, and it will backfire far too often This will gain you three pretty often in Green, and thats a pretty good ETB to have on a three mana 3/3 This seems like a solid two drop
Coveted Jewel There are more busted cards I can copy with Mishra, Eminent One, but if I do that once with Coveted Jewel, I draw six cards for neutral mana in a deck that usually has a Slobad, Iron Goblin effect lurking around
All that means you might have to get a little creative with your commanders