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Each selection shows how the Partner mechanic supports flexible strategies, smoother mana bases, and adaptable gameplay for both casual and high-power Commander tables
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Craterhoof Behemoth , on the other hand, is a creature that gives all of your other creatures +X/+X and trample until end of turn, where X is the number of creatures you control
A huge part of my reasoning to play Sentinels in the first place was that I wanted a two-drop that didnt die to Fiery Impulse immediately, because trading your second turn for your opponents otherwise unused mana on turn 1 is a huge tempo loss
But since Jaden uses the seat in a different class and theres no indication of who its addressed to, it's mistakenly given to Jaden instead