Theoretically, Ponder gives you four chances to find it: three by looking at the top three cards of your library, and one more in case you want to shuffle them all away and draw after
On most cards, using web-slinging will save you some mana and (depending on which creature you return to hand) may give you another crack at some advantageous "enters" abilities
Its been reprinted a ton of times, which is a big reason its still instantly recognizable today
Checklist Primary win method: Combat, combo, burn, drain, lock, inevitability
Ramp We need to make sure we have enough mana to cast our flying lizards
Once your opponent is complete controlled and unable to cast any effective spells, you have several ways to win