Also, any non-Horror creatures with slime counters on them lose all of their abilities and have a base power and toughness of 2/2
Ive already covered other stellar cards as footnotes in related entries, after all
The results tables on the assorted cards that require rolling d20s have a bit of a range regarding how exciting they are, but ultimately it will be easy to avoid playing with or against these cards if you dont like rolling dice
#20 I want to get much more blocking than the average cube - which isn't too hard really
Loot, the Key to Everything Loot, the Key to Everything has a great, arching ceiling on its card draw ability
Yawgmoth's Will lets you cast cards from your graveyard that turn, with the catch that anything heading back to the graveyard is exiled instead, but in fast formats that downside barely matters