Taking stock of Pokmon TCG2, Im beset by the same feeling I had reviewing Sacred Stones: that with a bit better planning, presentation, playtesting, or whatever accounts for the X-factor in a videogame, TCG2 wouldve been a much more enjoyable experience
Its also full of great cards to collect and with it being a recent release theres plenty here thatll be competitive if you want to play with new people at, say, a Pokemon club near you
You'll put a time counter on it at the beginning of your upkeep, and once you have at least one you'll be able to Time Travel (or proliferate) them to either of your hearts' content!
The huge influx of mana generated by that pairing then allows us to cast Wargate over and over again, tutoring out silver-bullet answers or more probably, one of many two-card infinite combos to win
Commander 2016 started the trend of having three brand-new commanders which could lead the deck in question, as opposed to one reprint
No need to worry about having a Danger