On a related note, cards that modify power or toughness outside of their base stats like Rielle, the Everwise or enter with +1/+1 counters will still see benefits to their stats as offspring tokens
Whenever you resolve the final chapter ability of a saga while Bombadil is in play, you get to exile cards from the top of your library until you hit another saga, put it into play, and then tuck the exiled cards in a random order
It's also hard to get rid of as all its +1/+1 tokens turn into 1/1 Thopters upon its death
Faster, punchier, and every bit as unpredictable
They're both widely popular and near impossible to do well
This ultra-limited release predates the first major expansion, making it one of the earliest prize variants and highly significant in the games history