DECK OVERVIEW Looking at the deck list we seem to have a good amount of mana dorks, rocks and land search, with a few payoffs in expend on other things, namely being able to cast the large enchantments in the deck
It'll be more of a rare event, and so it's appropriateeven necessarythat when it does happen the result is pretty spectacular
With more card draw, you can control games with cards like Organic Extinction, play huge spells like Wake the Past, and get your big creatures and planeswalkers like Brudiclad, Telchor Engineer and Ugin, Eye of the Storms more reliably
Now, there IS one play pattern here - deleting letters of legendary permanents so that their name matches the name of another legendary permanent they control
Most Commander decks have at least an artifact or two that costs one mana, and if they dont, you should make room in the deck for something at least if youre running this card
There are also nine puzzle/art cards