While not all of them were perfect, they were well-balanced first outings for each color
The nature of big singleton decks leads to games that don't resemble one another when played out (which is great)
Taking a billion turns in a row has been the final gambit for any number of combo decks in Magic history, including, arguably, the strongest deck ever
Attack your opponent's Characters, after reducing their power, with Characters who have been given [Rush], and defeat them one after another
At the start of each turn, if there is no revealed bounty card, the next one is revealed, and if the bounty deck runs out of cards, shuffle them again and start over
Printing ultra-staple four-of constructed cards at mythic serves two purposes for Wizards , all while making the game more expensive and less accessible for players