Many have pondered just how MTG would handle the iconic summons of Final Fantasy
We know Commander Masters is on the horizon for August and expensive cards from past Commander precons like Arachnogenesis seem like the kinds of cards that could show up in the set
3 Become Immense Yet another inclusion from Khans of Tarkir block, Become Immense would have been an even more problematic spell in Limited than Artful Maneuver if it hadn't been for its uncommon rarity
Zevlor is a dense card that isn't quite as powerful as players originally thought, but he could still be an absolutely terrifying commander with some clever deckbuilding.
Also, even against decks with counterspells, resolving Sphinxs Revelation for two or three at the end of my own turn has been absurdly easy since theyre built to tap out to play Restoration Angel or Snapcaster targeting Azorius Charm at the end of my turn
First of all, if it's going to captivate you the same way that MTG does, it needs to have a trading component