Its very bad if you dont have creatures, as paying 6 mana for a double Naturalize is not optimal, but on any regular board, youll either power up a strong attack, refill your hand, or both
Approaching each deck as a single game also provided the opportunity to dive deep into the lore of each, capturing even more beloved moments from across the games storyline that we may not have been able to achieve otherwise. The team decided on these four Final Fantasy games based on a balance of what they wanted for the gameplay of each deck and how well known each story was overall
Illustrated by Maji Legal Standard Legal Modern Legal Pioneer Legal Legacy Legal Vintage Not legal Pauper Legal Commander Legal Brawl Legal Historic Legal Penny
This allows those nasty 'nids to enter the battlefield with X +1/+1 counters, with X being as much mana as you want to spend: spending five or more allows you to draw a card too
One your mana was doubled there were any number of ways to start generating massive card advantage and take over the game in short order, with Wrath of God serving as the four-drop to lead into the Wake and Mirari itself, which was usually the way things ended
Seems solid in the 99 of a deck, but zero interest in running this as a commander