Some Modern decks won't be able to do much against its good draws, but some draws can be awkward, such as getting too few creatures or lacking a few basic land types without the Guildpact in play
Korvold works best in sacrifice decks as you may expect, as sacrificing gives Korvold +1/+1 counters and draws you cards, keeping your hand fresh by simply playing your deck how you want to play it
Most multiplayer Commander games will have a ton of legal targets, making every Murder a two-for-one spell
This is also why I don't care too much about the inaccuracies of this simplified model - I'm going off vibes anyways, I don't need anything super accurate
The Lord of the Rings: Tales of Middle-earth Prerelease weekend has passed, and hopefully you were able to get your hands on some Prerelease packs or other sealed product
Once that choice is made, players may not respond until after the appropriate room ability has triggered