This dual-ink character can come out at four ink, and has his own synergy with Illusion characters by bringing them back to your hand when they get banished
Ravnica, Innistrad, and Dominaria-themed sets tend to thrive when Wizards revisits them, but theyre hardly the only sets to do so
But then you play your instants or flash cards to buff all your creatures at the last moment when your opponent thinks they have the upper hand
Card Synergy Explained Enablers, payoffs, and engines
Go Wide (Green/White) Selesnya (green/white) is the primary aggressive archetype built solely off of cheap creatures and tokens
Even if you weren't trying to strand a bunch of cards, the matches often turned into exhaustion wars to see who would have spells left over when the music stopped, and Goblin Trenches would blow such matches wide open