Both sides of Malevolent Hermit feel about right cost-wise, and the decks that want this will really want it
If youd rather be more upfront on your defensive wall, Propaganda is tried and true, but Dissipation Field sets up a different kind of protection by fighting pingers in addition to combat
- Pirates
In short, everything changed
This is a new type of feature for us here at Game Informer while many of us here on staff love and play Magic: The Gathering, we haven't really covered it much on the website (though we do post videos about Magic: The Gathering sets from time to time)
If you can realistically expect to trigger your draw-2 effects at least once per turn cycle, you'll be floating a ton of extra lands into play, and your hand's already likely to be stocked given the archetype, so you shouldn't be running out of land drops any time soon