Craterhoof Behemoth When youre playing green and you want a clean way to end the game, this is one of the first cards people think of
5/4 Green is generally the best at hating on artifacts and enchantments, but the possibility of reliable, repeatable, and protected removal
Thats a very important set of abilities for this deck, so generally speaking you will want to spend more resources protecting Sam than Frodo
I think you can see this in some Simic decks in Standard, and I do think counter-based decks (not counter spell, mind you) might get a little bit of growth, or some attempted growth, in Standard thanks to this set
This also unlocks Open the Armory as a tutor option
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand