(In fact, do you see the splash of color behind the art
Trazyn is essentially Necrotic Ooze in your command zone, with the further restriction of only using artifact creatures: you can deal infinite damage with Phyrexian Devourer + Triskelion, or Pili-Pala + any artifact that taps for 2 mana for infinite mana
You will want to ramp early with rocks in order to get one of your value pieces, like Talrand, Sky Summoner or your commander
This set up Magic originally as a framework, rather than the sole IP, with the opportunity to use that framework for limitless possibilities
The awkward ink cost of Merlin and Madam Mim cards means that you might be better off playing them off-curve and instead focusing on building a board of strong bodies early on
Cut down on over costed creatures and big "haymakers" in favor of castable board building permanents