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Many of the cards felt like they were designed as popular mechanics first and had the most talked about FF games of our generation slapped on them
After playing with the deck a lot, I found that Memnite was running into Tarmogoyf and other various ground creatures more than I wanted it to, and it generally wasnt pulling its weight
Creatures (29) 4 Arcbound Ravager 4 Ornithopter 4 Master of Etherium 4 Steel Overseer 3 Memnite 4 Signal Pest 2 Spellskite 4 Vault Skirge Lands (17) Spells (14) Not surprisingly, fast, aggressive decks with tons of cheap artifacts appreciate a Mox that produces mana of any color
When you would deal noncombat damage to a foe, you can exile that many cards from your library and play them this turn, so this is card flow since you can cast a few spells and drop a land each turn
This artifact creature can be a combo-crazy commander with tap and untap artifacts, you can slot it alongside commanders that already do this sort of thing, like Trazyn the Infinite, or you can use it to reuse Agatha's Soul Cauldron