Cards in Magic that grant extra turns are often among the most valuable and sought-after among players, as that ability is quite rare throughout the games history
Arena is now streamlined, surprisingly responsive, and most crucially, begins with a short tutorial showing newcomers and returning players how Magic works in 2018
"MAGIC: THE GATHERING Summoned Back to Comic Books with TRIALS OF ALARA"
Late game with stable life totals, you can pay eight life to keep both extra cards, converting life into raw card advantage that green struggles to find elsewhere
Not having to discard for drawing, as well as having higher toughness makes this rogue a little less dependent on external factors to remain useful, and I personally appreciate that
Her triggered ability gives the deck a second way to inflict damage based on the number of planeswalkers you control