Then if the battles six defense counters are removed, it transforms into Zilortha, Apex of Ikoria, a massive dinosaur legend that makes creature combat connect with opponents even if attacking creatures are blocked
Lots of stuff here to recommend
You see, you only lose the life if you actually draw the card and don't replace it
And if you manage to pay Emrakul, the Promised End's hefty 13 mana, then you can make weird things happen during your opponent's turn as you take over for them
As another example, if my opening hand has a one-drop, a two-drop, a three-drop and four different four-drops, then I will usually bottom the worst three four-drops in the hope of drawing into a powerful five or six-drop, while keeping the cards that will ensure a perfect 1-2-3-4 curve-out
Some players love the mechanic as others hate it