1 Nadaar, Selfless Paladin
7 Add: Betor, Kin To All Cut: Betor, Ancestor's Voice Betor, Ancestors Voice is an interesting card to be sure, it just doesnt do anything for us in the deck
See everyone in game
The idea here is to have a control shell with a lot of counterspells, some removal spells, and good value creatures to stabilize
24 Spells Mox Amber Zurgo, Bellstriker Isamru, Hound of Konda Kytheon, Hero of Akros Legion's Landing Path to Exile Thraben Inspector Figure of Destiny Tithe Galvanic Blast Mother of Runes Board the Weatherlight Kari Zev, Shyship Raider Mikeaus, the Lunarch Anafenza, Kin-Tree Spirit Kor Skyfisher Lightning Helix Pia Nalaar Brimaz, King of Oreskos Alesha, Who Smiles at Death Thalia, Heretic Cathar Nahiri, the Harbinger Weatherlight Urza's Ruinous Blast 16 Lands Shinka, the Bloodsoaked Keep Hammerheim Great Furnace Flagstones of Trokair Eiganjo Castle Karakas Ancient Den Battlefield Forge Plateau Sacred Foundry Inspiring Vantage Arid Mesa Rugged Prairie Needle Spires Plains Plains So what is the cost of adding the historic theme to this list
This makes it less flexible than Past in Flames, but potentially much more powerful