Depending on your deck, you might also want to look at Clever Concealment, Flawless Maneuver and Cosmic Intervention the latter of which is a lot of fun with fetchlands and mass land destruction, or board wipes when you run a lot of strong EtB effects
Players discard cards to create an inkwell that is the main resource for playing cards and summoning characters Exhausted cards become targets for challenges where cards battle one another
That means you can pair her up with any legendary creature that also has 'Partner' to give them joint leadership of your commander deck
Instead of spreading across too many themes, focus on one clear game plan and let your commander amplify it throughout the game
I'm not sure how good it is, but it's definitely need, and at the very least I'm gonna jam it in Depala, Pilot Exemplar
Hades Lord of the Underworld is a value card that youll play later in the game to get back a character from your Discard