This will be "largely" the same as the current version, although functions such as market boxes, gifts and visiting other users' campsites will no longer be available
The deck starts by playing number of efficiently costed, strong outlaw creatures with powerful abilities when you commit a crime (targeting opponents, anything they control, and/or cards in their graveyards)
This is the first merfolk precon, but merfolk decks arent exactly fresh and exciting, and they didnt commit very hard to the explore tie-in to make it feel distinct enough from the merfolk decks that have been swimming around for years now
Though it features no gore and its not in first person view, you can very well experience all the dread that went through the poor guys mind and even though he only felt it for an instant, youll have that image stuck in your mind forever
And while this might seem insignificant, each set has contributed to this evolution
Conclusion I really think we are only scratching the surface as to how versatile Locations can be as "alternate win conditions" in Lorcana