Commander has a ton of powerful ways to generate a bunch of mana, and turning that mana into cards, life, and a Jellyfish Hydra Beast that flies and tramples is pretty much everything you want to be doing in the format
Most exciting for me is the invasions versatility across different game states
Cards with visible wear or centering issues grade lower and command a far lower price
However, the enchantment part is a big part of the strength of Get Lost
On the other hand, if we also play tutors that thin out the deck, like Cultivate, it can help to balance things back the other way
While there are other strong infect creatures like Blight Sickle or Glistener Elf that can also fit this strategy, Viridian Betrayers' ability to deal damage in the form of -1/-1 counters adds versatility against creature-based decks