Collect and upgrade cards, and destroy enemy towers in this addictive game
Do you loose an arrow, claiming the forest for your own, as befits the cards text, or do you let it walk on, your tentative ally from the natural world when your opponent, once again, unleashes the fell creatures of the night in the lands of Innistrad
Vampires you begin to control later in the turn wont get +1/+1
While it isnt so pillow-forty per se, it can be built as a suicide red deck that keeps itself afloat with colorless lifelink effects like Basilisk Collar
Shadows of Mirkwood and Darrowdelf have a couple great targets for Bilbo, Goblin Sniper and Khazad-Dums Orc Drummer
The flexibility of being an instant and bouncing an early problem is incredible