Normally this wouldn't be a problem for a red deck since the color is arguably the best at dealing with artifacts
She rewards you for doing exactly what an enchantment player wants: building a fortress of enchantments, drawing a truckload of cards every turn, and eventually knocking someone out with commander damage while still looking pretty about it
He does, however, have the Ward keyword, which means that he cannot be targeted by the effect of any action or card ability, if it allows a player to choose a character to damage, banish or affect in any way
At face value, the Equipment isnt anything special
After the changes to combat damage, Wizard Mentor became absolutely insane, allowing you to attack and block with complete and absolute impunity, since you could stack combat damage and save your creatures at will
As you build your Commander deck, you want to incorporate enough creature spells to defend against opponents whose strategy is to attack with their creatures to whittle down your life total