I want to explore the top five most annoying things to track in the game, whether it's tokens, mechanics without a good tracking system, or dice hell
Franchise Pokemon Original Release Date October 20, 1996 Player Count 2 Age Recommendation 6+ Length per Game Variable Franchise Name Pokemon Collected by children and adults alike for more than two decades, the Pokemon TCG contains thousands of cards of your favorite Pokemon, trainers, and more
Stitch, Rock Star (Championship) A Disney Lorcana promo card for champions The first-ever Championship promo Gorgeous alternative art for an already popular card Not available yet It's hard to value the Championship promo version of Stitch, Rock Star , as the card isn't available yet
War of the Spark had flooded Standard with dominant three- and four-drop Planeswalkers, later topped off with the two-drop Wrenn and Six in Modern Horizons
4 Ursula - Sea Witch Queen 208/204, Amethyst It's a bit of a shame that Ursula doesn't manage to top her own themed Ursula's Return expansion in value, but she comes close enough to it
The reprint value is almost inexcusable, but the new cards might compensate for that in the long run