Last August, when a longtime D&D artist was found to be using AI tools for commissioned pieces, WotC said that it was updating our artist guidelines to make clear that artists must refrain from using AI art generation as part of their art creation process for developing D&D art. In December, amid a wave of company layoffs that included many human art directors, WotC publicly reaffirmed its internal guidance that we require artists, writers, and creatives contributing to the Magic TCG to refrain from using AI generative tools to create final Magic products. As accusations of AI use in the creation of the promo image grew throughout the day, WotC posted multiple defenses on Thursday (such as this archived, now-deleted post) insisting that the art in question was created by humans and not AI. But given the evidence, the situation was too much for veteran MtG artist Dave Rapoza, who has created art for dozens of Magic cards going back years.

Getting two whole Lore that early in the game for removing a key character is massive
We need to do something about these cards
There are some corner cases, however
Runehorn Hellkite: Another 'this card can go horribly wrong when you cast it' card
Unfortunately, the experience just wasn't memorable enough to click with its audiences, forcing the game into cancellation