It doesn't use the stack, it's not a spell, it can't be responded to, and it counts as your land play for the turn
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Instead, players usually set their own subjective goals: build around this specific commander, avoid using any non-elf creatures, or creating the largest, messiest stacks possible with Grip of Chaos and Hive Mind
Theres nothing The Cauldron of Eternity can do that compares to Yorion Jeskai Lukka, and the absence of any midrange Magic dooms a seemingly powerful repeatable reanimation spell
In almost every case, players who use Land Destruction have a threat they can protect, or theyre ahead enough on resources that they can rebuild faster than their opponents
You can remove three +1/+1 counters from Runaway Steam-Kin to generate three red mana