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The real payoff comes when creatures with counters die, turning those deaths into Treasure tokens, fitting perfectly in grindy goblin builds that want value from combat and benefit from repeated creature deaths
Ive struggled to keep Solemn Simulacrum in some of my Twobert designs, but in larger Cubes, especially in environments that incentivize players casting spells for six or more mana, Solemn Simulacrum is a solid card for many decks that doesnt realistically run the risk of being too powerful
Wedding Crashers rage manifests in the form of his one ability, letting the controlling player draw a card whenever it or another wolf or werewolf creature dies
Release the Gremlins : Sorcery, casting cost of X generic, X generic, and one red mana
Its oozing with flavor, and there are a small handful of good cards designed to excite players of each psychographic