Yawgmoth, Thran Physician provides the engine, and Gray Merchants the wincon
Example: I would not want discard out of Lantern Control against Jund
Key Cards Melira, the Living Cure Kaito, Cunning Infiltrator Kaito Shizuki Kaito, Bane of Nightmares The Eternal Wanderer The Wandering Emperor The Wandering Rescuer Tyvar, the Pummeler Tyvar Kell Tyvar, Jubilant Brawler Tyvar the Bellicose Koth of the Hammer Koth, Fire of Resistance Quintorius, Field Historian Quintorius Kand Saheeli, Filigree Master Saheeli, the Sun's Brilliance Huatli, Dinosaur Knight Huatli, Warrior Poet Huatli, Poet of Unity #6
We're spoiled for choices these days for what seven mana can buy you, between The Endstone, Ugin, Eye of the Storm, and Sire of Seven Deaths, but turning landfall into card advantage with The Endstone gets a huge nod in a format with Icetill Explorer, which can power out The Endstone on turn five
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As ever, Enchantments are value monsters, and between their presence on the board and the synergies they can have when playing, there is a lot of that value to be had