The narrative element became stronger, as did the mechanical cohesion, as we see in narrative blocks like Ravnica and Innistrad
At this point you can invest in cards like Ashe, Princess of Dalmasca, Combat Tutorial and Adventurers Airship to help keep your hand fueled, and even more cheap interaction like Youre Not Alone, Ice Magic and Syncopate to force through the win
She removes creatures, grows stronger over time, and can permanently steal opposing creatures by turning them into Vampires first
But you can still go infinite with a less powerful sacrifice outlet
Nesting Grounds from Ikoria is the key piece for this combo, allowing you to move eon counters from Out of the Tombs to Magosi
Those conditions are surprisingly easy to achieve, meaning you can get this creature out very early on in many circumstances