Sacrifice after IV.) I Wark Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." II, III, IV Kerplunk Creatures you control gain trample until end of turn
Cards with amass 1 are at their best when theyre adding another body to the board, not when theyre adding a +1/+1 counter, so sacrificing armies to keep the sac fodder coming is your best bet
Previously announced characters from Lady and the Tramp and Bolt also take center stage, adding heartwarming (and strategic!) new options for players
The one Id build with Snapdax would follow similar lines as Queen Marchesa, Long May She Reign
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First of all, since this card rocks a cool enters-the-battlefield ability, then you could play into that space