Removed from the pressures and structures of competition, the goal of the game shifted away from maximizing your chance of winning to maximizing the fun had while playing. It did this, primarily, by switching from a 1v1 format to larger, multiplayer games
If EX cards get knocked out, for example, then players must give up two of their prize cards to their opponent, rather than one
The ramp cards and actual threats are more important
Any deck that cares about party or tribal will be happy to take this Changeling, and the right decks can really take advantage of it
Ive been collecting cards ever since, though now I buy my own packs and I dont have to worry so much about doing the chores
In a sacrifice-heavy build with cards like Whisper, Blood Liturgist or Skullclamp, Taborax turns into both value and threat