Which means, I think, that you can actually skimp on the overall number of lands in your deck
Thats already a good ability, because it allows you to plan ahead
Take a look: Adventure cards can go on their adventure to exile then enter the battlefield when you cast them from exile
Vibrance by Jakub Kasper Vibrance | Illustration by Jakub Kasper Vibrance is something you feel, and what really pulls it off is making you feel like the three characters running around on the ground beneath the Clifford-sized puppy
They also do a good job of minimizing early-game attacks, since opponents are more likely to use their mana on important set-up plays than spending that mana just to attack you
If you spend this mana to cast your commander, it enters with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game